and Gary Demos used technology from NASA to digitize the image and break it down to numbers. To pull off this effect, John Whitney Jr. The first use of CGI came from Westworld and only lasted about 10 seconds on screen. Where we are today has quite a history of amazing technological advancements in every part of the production space.ġ973’s Westworld and 1977’s Star Wars are some of the first examples of computer-generated imagery being incorporated into major productions. It’s important to note that it hasn’t always been this way. This makes it easier for an actor to deliver a stellar performance and ground them in the scene. The technology is in its infancy has taken some criticism…but we’ll talk more about that in a little bit.Īs technology and virtual production have progressed, there are live previews of what the CGI character will look like interacting with the actors. Most recently, the (extremely significant) arrival of virtual backgrounds that almost replace green screens serves a new way of lighting. Now more than ever, the two are being intertwined in mind-blowing ways. Compositing the New York street into the background of the scene will be aided by the use of green screen. The creation of the Hulk character will be aided by the data from that MoCap suite. Given the yellow cab with “New York” on the door, we also know that VFX artists will composite a New York street behind the talent. However, in the background, we can see they’re filming in a studio with a green screen. We see Mark Ruffalo in a mo-cap suit, which the production used as a foundation for the CGI model of Hulk. Here’s a great example in a behind-the-scenes image from Marvel’s The Avengers. I think it’s easy to say, “well, aren’t they the same thing?” CGI on the other hand strictly uses computer graphics to create or contribute to the medium. However, in practice, VFX includes the use of compositing a matte painting, removing stunt cables, and adding snow to the ground. It’s true that CGI falls under the VFX category. In fact, you may often interchange VFX and CGI, but they are not the same. For example, the difference between live action, practical effects, and CGI. It’s essential to make particular distinctions between different areas of CGI. This eventually gave way to manipulating images using a computer (and different softwares) that allowed artists to mold and shape anything their mind could conceive-and that is what pushed CGI technology forward. That is to say, they could manipulate the viewer’s perspective with things like camera angle, lens choice, and specially-crafted sets. The technology has progressed in a very linear way right before our eyes.įilmmakers once relied exclusively upon practical effects and optical illusions. Some of the first examples of the art form were born for the television audience. The history of CGI really starts on the silver screen. Journey through the history of CGI and take look at how this art form may influence the future of filmmaking.
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